Config Settings
Config = {}
-- Toggle debug print
Config.DebugPrint = true
-- Change the value to true if you want anti-bump to be applied when the player enters the vehicle, or change the value to false and use exports.inf_anti_bump:applyAntiBump(vehicle) from the client side.
-- Example:
-- local vehicle = GetVehiclePedIsIn(PlayerPedId())
-- exports.inf_anti_bump:applyAntiBump(vehicle)
Config.ApplyOnEnterVehicle = false
-- list of vehicles that are blacklisted for anti-bump
Config.BlacklistVehicles = {
--[GetHashKey('adder')] = true,
}
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