-- Get player in zone Garage
local state = exports['inf_garage']:inGarage()
-- return state : boolean
Request Impount
-- Additional impound for specified jobs to store in depot jobs.
-- This will popup new input form ( selection : garageId, input : price )
-- selection garagaId will select all garage by the source job
-- example : Player job police - will get all garages are restricted to "police"
exports['inf_garage']:RequestImpound()
Toggle Garage Blips On/Off
exports['inf_garage']:toggleBlipGarages(true) -- to show blips
exports['inf_garage']:toggleBlipGarages(false) -- to hide blips
Server Export
GetAllVehiclesById
-- Get all vehicle from user
local vehicles = exports['inf_garage']:GetAllVehiclesById(source)
-- return : vehicles[]
-- @model : number
-- @vehicleType : string
-- @plate : string
-- @garage : string
-- @depotprice : number
-- @stored : boolean