Optional Configuration
This section explains how the built-in features work and, if needed, how to make them compatible with other resources.
Deformation Vehicle
Options to enable or disable Deformation vehicle ( visual damage vehicle ). Edit on shared/config.lua
https://github.com/Kiminaze/VehicleDeformation
Config.compatibility = {-- all script in directory modules/... can adjust as you need
-- options dependency : kimikaze (https://github.com/Kiminaze/VehicleDeformation)
["deformation"] = "kiminaze"
}
Config.Deformation = true -- options : true | false
Boat, Helicopter & Plane Garages
How to Boat, Helicopter and plane garage work ?
All controlled by garage type in shared/garages.lua
Private Or Jobs Garages
Private garage can add restriction in shared/garages.lua
restriction can use Group, Job & Gang for QBCore, Identifier (ESX use char1:xxxx or steam:xxxx) and (QBCore use citizenId)
Property Garages
If you use a paid property resource, it's best to contact the resource developer for assistance with property garages, as the Codesign Team doesn't have access to those resources without the developer’s permission. However, we've made it very simple for you to integrate property garages into your property resource.
Store Vehicle
local propertyId = "house_1" -- example property id
TriggerEvent("inf_garage:client:parkVehicle", propertyId)
Open Garage
local propertyId = "house_1" -- example property id
TriggerEvent("inf_garage:client:openGarage", garageName)
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